#ifndef DEBUG_H_
#define DEBUG_H_

#include "SFML\Graphics.hpp"

class Debug
{
public:
	bool init();

	void drawGrid(sf::RenderWindow& renderWindow, int dimX, int dimY);
	void drawDebug(sf::RenderWindow& renderWindow, float FPS, int numOfObjects, bool staticDrop, bool dynamicDrop);
private:
};

#endif